# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to an adapted semantic versioning in the form `GAME.MAJOR.FIX` Timestamps in this document follow DD-MM-YYYY, because that's what sane people do. Comprehensive CHANGELOG only for inter-version updates. ## [Unreleased] ## [2.1.0] - 08-10-2021 ### Added - Learning Moves upon Evolution ### Fixed - Typos - Some Dialogue Logic related to the first fetch quest - Some collisions and jump behaviors - The worldmap no longer shows a tree on the ocean - Sandshrew on the overworld in the first cave will no longer spawn at an invalid location - The scripted trainer at the training grounds of Carun/Trainerschool will no longer walk through a bench after the battle is won. - Fixes a bug that caused the player's head to appear in the first sanctuary instead of another graphic - Fixes some NPCs moving around even though the player is talking to them. - Fixes NPC animations of the female camper NPC - (Critical) Opening the start menu during warp sequences no longer breaks the game - (Critical) A trainer in the forest of Yelnia can no longer softlock the player inside a treestump - (Critical) The english versions pokédex no longer uses imperial units since those crashed the game. - (Critical) A hidden item found in Grenar no longer gives you an invalid item. - (Critical) Fainting in an unusual situation on the east rebera mountains no longer softlocks the game. ### Changed - Map Based Evolutions now fit their Pokémons origin - Some maps have slightly higher encounter rates - The Pickup ability no longer gives you weird/unusual items but evolution stones in its rare table. - Pokémon that would be unavailable after the ruin of the guardians prologue event are now available at other points in the game. - "Kammern von Taran" is now called "Kammer von Taran" in german to match its english counterpart and fit onto some boxes. - Evelyn, the first keeper, no longer uses Encore on hard difficulty. ## [2.0.0] - 06-10-2021 ### Added - Story Content up to 3 emblems ### Fixed - A lot of bugs leftover from 1.1.1 - English Dialogue QA ### Changed - AI should be smarter - Lots of polishing of old content - Charmander does no longer learn Dragon Rage at 16 (Changed to Dragon Breath) ## [1.1.1] - 19-05-2020 ### Added - Added a scene at the beginning of the game which grants you the Pokédex earlier in the game. - New music for guardians - New music for rival encounters - New Overworld Sprites for Kjartan and Fynnja ### Fixed - Fixed a critical timing issue, that caused crashes especially on VBA-M, but potentially any hardware/emulator. - Fixed an issue that caused temporary pokémon to be displayed in the PC. - Fixed an issue, that caused the bridge in the ruin of guardians to appear without having fulfilled all requirements. - Fixed a logic issue that caused a wrong stone item to be displayed in the Forest of Yelnia Portal Scene. - Fixed an issue that caused some objects to be only accessable from the front, e.g. pedestals in the ruin of guardians. - Fixed an issue that caused the player sprite to flip when it should not. - Fixed several localization issues and typos. - Fixed a problem that caused battle intro animations to be semi transparent. - Fixed Poison Heal s.t. you no longer receive damage on the overworld - Fixed 100% self-demage by confusion. - Fixed awake from sleep every first turn.